Thursday, November 21, 2013

WebGL Chrome Experiments using Google's Chrome Browser

Pitts Special Demo
http://www.chromeexperiments.com/detail/pitts-special-demo-ovoidjs/?f=



This Webgl 3d experiment is called Pits special demo. Its almost like a game. You get to control the plane. The mountains and clouds look really cool with the 3d. You can used the arrows to control the plane. P and M start the throttle. C and Y control your view. Try it out.

Are you being watched?





This 3d experiment is called are you being watched. It's a bunch of eye balls that move around. If you click the eyes with scatter and then look at where you clicked.


Project Windstorm
http://www.chromeexperiments.com/detail/project-windstorm/?f=



Project windstorm is a webdgl 3d experiment. This is a world that you can move from desert area to an area with more green. You can change the settings. the day or night feature the rendering the lcd and many many more features.


Thursday, November 14, 2013

Learning ladder end of class


Final #3: Group 3D Building Project






















This is the house the my class and I constructed in cloud party. You can see as a team we made a main house, a garage, a pool, a soccer field, a play house, driveways, and paths, along with decoration. I personally worked on the pathways and driveway.  I used the cobblestone for the pathways. I used the cement for the driveway. Once everything started to come together the whole house became much easier to work on.

learning ladder screen shot (group building)


The education grid


This is a screen shot of the education grid. I was unable to access it. I tried emailing all my information but got a message that the server was down. I tried a few times. Not sure if anyone was actually able to access it. But anyways this is what I saw. Visit. http://TheEducationGrid.org/


FINAL 5c: MY CUSTOMIZED JAVA GAME



http://www.greenfoot.org/scenarios/9968

Click on the link above. You may need to use safari or firefox internet browser for the game to work...

This is my final number 5. To create this final I used a program called greenfoot. This final is one of my assignments for Discovering computer graphics. I'm taking this course at Boston College through Immersive education. For information about immersive education visit http://ImmersiveEducation.org/@/bc

FINAL 5b: Greenfoot Lettuce and Snake

http://www.greenfoot.org/scenarios/9965/

Click on the link above. You may need to use safari or firefox internet browser for the game to work...



This is my final number 5. To create this final I used a program called greenfoot. This final is one of my assignments for Discovering computer graphics. I'm taking this course at Boston College through Immersive education. For information about immersive education visit http://ImmersiveEducation.org/@/bc

Joy of code progress screen shots









FINAL 5a: Greenfoot JoC #4 Finally some code!



Above is from the joy of coding video number 3. This is using the hedgehog scenario.




This is my final number 5. To create this final I used a program called greenfoot. This final is one of my assignments for Discovering computer graphics. I'm taking this course at Boston College through Immersive education. For information about immersive education visit http://ImmersiveEducation.org/@/bc

Thursday, November 7, 2013

Monocular depth cues - Class 10

Monocular depth cues

1) Size difference- Objects that are further away from us appear
smaller than objects that are closer. In this picture below the trees that are farther away appear to be smaller. Even though trees don't have a fixed sized as telephone poles would have it's obvious at least to me that the smaller trees in the back are most likely the same size if not bigger than the closer trees. They only appear smaller because they're farther away. \


2) Occlusions- Objects that are closer to one can block objects that are further away. In this image you can see the rock my avatar is standing in front of is blocking the cliff ahead. The rock that is bigger appears to be closer to me which is it. The farther away cliff appears to be smaller. This is occlusion.


3) Lighting and Shading-
This cliff here is an example of lighting and shading. This is when light strikes an object that has depth. You can see the deeper part of the cliffs are much darker. This is because of the way the light is hitting the cliff. Parts of the cliff are shading the rocks that are deeper.

4) Texture Density- In this image you can see the different texture density in the grass or ground below. The density and texture of the ground or grass is more detailed and or dense the closer and farther away you are. This is just one of the cues that creates the the appearance of distance whether closer or farther away.


5) Linear Perspective- In this image you can see linear perspective. The dirt race track or road ahead is an example of this. It appears to be getting smaller in width. This making it seem like its farther away. If this continues the road would eventually disapear.

6) Atmospheric Perspective- In this image you can see atmospheric perspective. This is when object that appear to be closer are sharper and clearer while farther away images tend to be blurrier. Look at the cacti plants in the image. The one that is very close has much more detail than the one farther away.

Team scores game board